General
Here you can suggest new features for TSM! You can read more about the feature suggestion process here.
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price check on AH from whisper or guild string
ability for guildies or any friends to whisper me for price check
12 votes -
Inventory managment - see how much of a mat has been used in the past day/week/month/ever
As an enchanter who sells old world enchants I have a lot of stock. A little bit of this kind of dust, some various greater essences, all sorts of shards - you know the pain. I would like to be able to hover over these items in my bank and determine how many of them I use on (for example) a monthly basis. If some of them haven't been used enough I can convert them to something more usable or sell them!
For example:
I have made 5 Enchant Weapon - Exceptional Spellpower this month. I want to know how…18 votes -
A label for a custom price source that will show in the tooltip instead of the custom price source name itself
Since Custom price source names are a bit limited (no space, no numbers etc.), it would be nice to have some kind of 'display label' option for in the tooltip to make the names in the tooltips look nicer if you want to display a custom price source.
5 votes -
Add functions to calculate the avg, min and max price of all items in the same group
It would be great if there were new functions:
GroupAvg(), GroupMin() and GroupMax()
The idea of these functions would be that they take one argument (a price string) and apply that pricestring to any item in the same group as the item the function is called for and then calculate the average, minimum or maximum of that.
Here is an example:
Current content raid gear comes in many different variations, many of which are more or less the same, but still treated as different items.
Take "Diadem of the Highborne" for example:
I'll list a few of the different versions…
25 votes -
quick navigate
I'd love a "ctrl+click" to navigate to where items are being groups in the groups page instead of trawling through subgroups for days :D
13 votes -
Median/Quartile Function for Price Sources
A staple of statistical analysis is the detection of outliers. Huge deviations from the true value of an item are what make up one of the greatest problems that any market analysis site faces. All of the skinning knives that trolls put on the AH for thousands of gold make the market value skyrocket when those prices should be ignored.
The addition of a median function would be a step in the right direction to deal with these outliers. Having upper and lower quartile functions would finish the job. In statistics, an outlier is defined as being 1.5 times the…
7 votes -
Function / rule based groups
My idea is custom functions to allow Dynamic rule based group allocation eg:
Function group.additem{items, group} {
While I <= MasterGroup.itemCount (this.Item = MasterGroup.itemAt{i}
If I.quality = rare
(moveItem(I,RareItems)
I++
}Or as above but
If I expires > customexplimit move to De group.UI could be part of operations just apply to master group.
Alliance group management op could simply have a criteria and an action.
Eg: items in <group applied> to <equal> <quality> rare THEN <move> item to <custom group> Unless item = level 110 and /or on whitelist
Etc
Thats a very brief mixed pseudo code…
21 votes -
Option to see all buys/sales from a specific user
atm when i want to see all the items i bought from a specific user i have to export the data from the app to csv and import it to excel.
would be nice to have an option like that in tsm itself. right now it does show the amount of items i bought of a user if i select an item
2 votes -
Delete alts not used in accounting.
Have the ability to delete an alt toon from the accounting tab.
5 votes -
Additions to the TSMAPI
- What shortfall are you trying to solve in the current functionality of the addon?
There's a few things I'm trying to do with TSM that requires me to scan the SavedVariables since TSMAPI doesn't support what I'm trying to do.
What new functionality do you hope to attain with the addition of this feature?
A table of items put up on the auction house with their stats (last sold, ammount sold, ammount expired, ammount expired since last sold,...) similarly to TSM:GetAuctionStatsSinceLastSale(itemString) and TSM:GetAuctionStats(itemString, lastSold) wich we can't use.
I am currently splitting, iterating and analysing through: TradeSkillMasterAccountingDB["r@"..GetRealmName().."@csvSales"] and TradeSkillMaster…
15 votes -
Show Region Avg Daily Sold for battlepets
Would help to know the avg demand for battle pets and make ranks/ave an accurate idea on what to sell to get quick gold.
8 votes -
Introduce time-based ledger price sources
Many people use avgBuy(itemString) in order to determine their cost price of some crafted items. The current avgBuy(itemString) is not very useful in long term. Take my only 2 months old data for 1 item as an example: https://i.gyazo.com/cee4242245f1cc154250f72b85949304.png
you can already see even with 2 months of data that using avgBuy will quite inaccurate results for more recent crafts, whereas avgBuy7 or avgBuy30 (or potentially avgBuy(itemString [, days])) would give a much higher control.
Similarly, avgSell7(itemString) and avgSell30(itemString) should be added.
25 votes -
Add a toggle to always open bankui when opening a bank/gbank
Similar to the "Open all bags with auction house" option.
(Would love to see the above option applied to opening a bank/gbank as well)Sometimes I accidentally close the bankui, either misclicking when closing my bank or just simply not paying enough attention.
I personally never ever want the bankui closed if I'm actually viewing it. Currently, if you close it, it will stay closed until you run the command again. An option toggle to make it always appear when opening a bank/gbank would be great.
8 votes -
Add price sources for most recent sell price (lastSellPrice) and most recent post price (lastPostPrice)
I would love the ability to reference the last successful sale price and the last price at which I posted an item. In low-volume/sparse markets, my own sales records are more useful information than the market/realm/region/global aggregate prices. When I'm posting, I'm often the only person to have posted the item in days or weeks.
In this situation, I find myself wanting to implement one of two very simple strategies:
- Start with an intentionally high price and slowly lower it each time I post
- Start with an intentionally price and slowly raise it each time I post
I favor (1)…
42 votes
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