My feature suggestion is...

add a Ceiling to the Destroy module

Add a feature similar to the floor currently in the module to stop items from destroying above a threshold.
Visually:

Price source falls in 1 of possibly 3 categories:
VendorSell ] Destroying [ MyAHProfit

Meaning below or equal VendorSell -> don't DE it... it goes to the Vendor (already implemented)
If the source (or a second ceiling source) is above or equal MyAHProfit value it won't be DE'd aswell so it can go to the auction house.

Example:
the floor is always vendorsell in this case.
the ceiling is 150g.

[Sword of Awesomesauce] 3g vendor, 2g destroy, 10g AHsource
Will be spared since the first condition is met.

[Sword of Pepperonisauce] 2g vendor, 5g destroy, 180g AHsource
Will be spared since the second condition is met.

[Staff of Mashed Potatoes] 8g vendor, 5g destroy, 210g AHsource
Will be spared since both conditions are met.

[Shield of Disenchanting] 3g vendor, 5g destroy, 25g AHsource
Will be DE'd since none of the floor or ceiling condition is met.

This would make my ;) mass disenchanting/handeling of transmog so much easier!

Thanks for reading.

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