Add 'minPrice', 'normPrice' and 'maxPrice' as price sources
This is for an Auctioning operation's three price settings, Minimum Price, Normal Price and Maximum Price; allowing for direct manipulation between either three.
e.g: my Normal Price is any valid value, setting my Maximum Price to '200% normPrice' would take the valid value set as my Normal Price and double it as my Maximum Price.
Planned for TSM4.10 – Gumdrops
I'd also like to add that these 3 pricesources should be usable everywhere, not just within the auctioning operation.
For this to be possible, I would suggest to simply reference the minimum / normal /maximum prices of the #1 Auctioning Operation assigned to an item / group (similar to how only those prices are displayed in your tooltip if you have multiple auctioning operations assigned to a group).
This would be very useful when it comes to shopping operations for example:
You could have a shopping operation with a maximum price of something along the lines of "minPrice * 0.95 / 1.1".
This way you'd only buy items that if sold at your minimum auctioning price would still net you 10% profit after the 5% AH-cut has been deducted.
A little off-topic:
I would have to re-name my custom pricesource "minprice" if this ever gets implemented with these exact names :P