General

Here you can suggest new features for TSM! You can read more about the feature suggestion process here.

  • Hot ideas
  • Top ideas
  • New ideas
  • My feedback
  1. Fix cooldowns in classic

    This patch fixes bugs in cooldown checking for Classic; add cooldown time remaining in crafting window.

    You could easily split it and apply the fix without the display of the time if you don't want to deal with localizing time display...

    43 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    7 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  2. Add price sources for most recent sell price (lastSellPrice) and most recent post price (lastPostPrice)

    I would love the ability to reference the last successful sale price and the last price at which I posted an item. In low-volume/sparse markets, my own sales records are more useful information than the market/realm/region/global aggregate prices. When I'm posting, I'm often the only person to have posted the item in days or weeks.

    In this situation, I find myself wanting to implement one of two very simple strategies:


    1. Start with an intentionally high price and slowly lower it each time I post

    2. Start with an intentionally price and slowly raise it each time I post

    I favor (1)…

    42 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    3 comments  ·  Accounting  ·  Flag idea as inappropriate…  ·  Admin →
  3. Add functions to calculate the avg, min and max price of all items in the same group

    It would be great if there were new functions:

    GroupAvg(), GroupMin() and GroupMax()

    The idea of these functions would be that they take one argument (a price string) and apply that pricestring to any item in the same group as the item the function is called for and then calculate the average, minimum or maximum of that.


    Here is an example:

    Current content raid gear comes in many different variations, many of which are more or less the same, but still treated as different items.

    Take "Diadem of the Highborne" for example:

    I'll list a few of the different versions…

    22 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  4. Introduce time-based ledger price sources

    Many people use avgBuy(itemString) in order to determine their cost price of some crafted items. The current avgBuy(itemString) is not very useful in long term. Take my only 2 months old data for 1 item as an example: https://i.gyazo.com/cee4242245f1cc154250f72b85949304.png

    you can already see even with 2 months of data that using avgBuy will quite inaccurate results for more recent crafts, whereas avgBuy7 or avgBuy30 (or potentially avgBuy(itemString [, days])) would give a much higher control.

    Similarly, avgSell7(itemString) and avgSell30(itemString) should be added.

    22 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    3 comments  ·  Accounting  ·  Flag idea as inappropriate…  ·  Admin →
  5. Function / rule based groups

    My idea is custom functions to allow Dynamic rule based group allocation eg:

    Function group.additem{items, group} {
    While I <= MasterGroup.itemCount (

    this.Item = MasterGroup.itemAt{i}

    If I.quality = rare
    (moveItem(I,RareItems)
    I++
    }

    Or as above but
    If I expires > customexplimit move to De group.

    UI could be part of operations just apply to master group.

    Alliance group management op could simply have a criteria and an action.

    Eg: items in <group applied> to <equal> <quality> rare THEN <move> item to <custom group> Unless item = level 110 and /or on whitelist

    Etc

    Thats a very brief mixed pseudo code…

    21 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  6. Disable always on top TSM window

    Please disable TSM windows stay on top of other windows! It overlay every other window ingame, for example bags. Sometimes i need a lot of windows from different addons, i want them as big as i need and i want to control myself which window i want to see on top.
    Every time i want to look smth in other window i should close TSM, do stuff and reopen TSM again. It's so annoying...
    it's only TSM4 problem, that's why i'm still stay on TSM3.

    18 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    2 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  7. Additions to the TSMAPI


    • What shortfall are you trying to solve in the current functionality of the addon?

    There's a few things I'm trying to do with TSM that requires me to scan the SavedVariables since TSMAPI doesn't support what I'm trying to do.


    • What new functionality do you hope to attain with the addition of this feature?


    • A table of items put up on the auction house with their stats (last sold, ammount sold, ammount expired, ammount expired since last sold,...) similarly to TSM:GetAuctionStatsSinceLastSale(itemString) and TSM:GetAuctionStats(itemString, lastSold) wich we can't use.
      I am currently splitting, iterating and analysing through: TradeSkillMasterAccountingDB["r@"..GetRealmName().."@csvSales"] and TradeSkillMaster

    15 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  8. Inventory managment - see how much of a mat has been used in the past day/week/month/ever

    As an enchanter who sells old world enchants I have a lot of stock. A little bit of this kind of dust, some various greater essences, all sorts of shards - you know the pain. I would like to be able to hover over these items in my bank and determine how many of them I use on (for example) a monthly basis. If some of them haven't been used enough I can convert them to something more usable or sell them!

    For example:
    I have made 5 Enchant Weapon - Exceptional Spellpower this month. I want to know how…

    15 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Accounting  ·  Flag idea as inappropriate…  ·  Admin →
  9. Button lock TSM frames

    I use multibox and this causes inconvenience when windows are shifted on some characters. really need an option to lock frames. All frames, not only auction that was in tsm3

    12 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    4 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  10. price check on AH from whisper or guild string

    ability for guildies or any friends to whisper me for price check

    11 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    1 comment  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  11. Integrate Zygor Price Data as an External Custom Price Source

    Zygor Guides provides current-market and historical pricing information (theoretically updated multiple times a day), as well as the ability to scan the live auction house. I frequently see Zygor pricing information reflected verbatim in Auction House prices of the competition. I would like to see Zygor price data available as External Custom Price Sources in TradeSkillMaster.

    Rather than just request you guys to do more work, I've already coded what I believe is a functional and fairly complete implementation of my requested feature, and uploaded the (now updated) snippet to my PasteBin at:

    <redacted>

    11 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  12. quick navigate

    I'd love a "ctrl+click" to navigate to where items are being groups in the groups page instead of trawling through subgroups for days :D

    10 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  13. Allow different price sources for % Market Value column of Auctioning tab

    I find that the dbmarket prices are often wildly inflated and unreliable as a source for determining whether I can turn a profit on resale. I flip many items daily and find that using the region average sale price as my benchmark allows me to turn more items quickly. The tedious part is that I have to visually compare the auction price to the region average sale price in the tooltip. It would be handy to be able to set the source price for the %MktValue column to something other than the easily-manipulated dbmarket. I could then get a quick…

    9 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Auctioning  ·  Flag idea as inappropriate…  ·  Admin →
  14. GUI: Make the textbox for amounts select everything in itself when you click into it, just like the vanilla UI

    It is annoying to select and overwrite the "1" manually, everytime I want to buy or craft something.

    8 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  15. Make Operations remember selected tab

    It would be really nice if the current active tab (Add/Remove items, Group Operations) could be remembered when switching to another operation.
    As of now, if I want to compare my group operations I have to re-select "Group Operations" every time I select another operation becuase the current active tab gets reset and set to the first one.

    8 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  16. Add a toggle to always open bankui when opening a bank/gbank

    Similar to the "Open all bags with auction house" option.
    (Would love to see the above option applied to opening a bank/gbank as well)

    Sometimes I accidentally close the bankui, either misclicking when closing my bank or just simply not paying enough attention.

    I personally never ever want the bankui closed if I'm actually viewing it. Currently, if you close it, it will stay closed until you run the command again. An option toggle to make it always appear when opening a bank/gbank would be great.

    8 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  17. Failed Auctions Ledger Report that let's you identify Items with high fails

    I want to be able to sort all my items by "# failed since last sold" and "Failure Rate (# failed overall / # total units auctioned)

    The current options are not helpful when identifying bad sales, they are seperated, but the tooltip shows the amalgam of the two numbers (cancelled and failed) which gives no idea if the auction organically failed due to never being bought or because you had been undercut, so you just have to assume all failures are bad failures (side suggestion to record a cancel scan mark against these auctions)

    But i want to be…

    8 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Accounting  ·  Flag idea as inappropriate…  ·  Admin →
  18. Show Region Avg Daily Sold for battlepets

    Would help to know the avg demand for battle pets and make ranks/ave an accurate idea on what to sell to get quick gold.

    8 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  19. Include Guild Bank Gold in the Gold Summary + tooltip

    Currently the gold summary in the top right of all TSM windows does not include gold from guild banks, this is frustrating for those of us that store excess gold in there, as it makes it difficult to see my overall gold.

    7 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Accounting  ·  Flag idea as inappropriate…  ·  Admin →
  20. Financial Ratios

    I would like to see either more financial ratios. Either include financial ratio's, or at least have the ability to write out your own ratios to be displayed next to items. Whether it's crafted items, or AH items.

    Even just some basics to start, such of ROI, ROE, Price-Earnings Ratio, Profit Margin, and Asset Turnover Ratio.

    Also given your data, it would be extremely helpful if we could get a price elasticity of demand chart. That would be a huge help in deciding mass purchasing to shift markets. Thank you.

    7 votes
    Vote
    Sign in
    (thinking…)
    Sign in with: Facebook Google
    Signed in as (Sign out)
    You have left! (?) (thinking…)
    0 comments  ·  Accounting  ·  Flag idea as inappropriate…  ·  Admin →
← Previous 1
  • Don't see your idea?

Feedback and Knowledge Base