Seems to be a bug in restock_help command (wow classic):
when there are crafted items on ignored chars, this command will report that "You already have your max restock quantity", while normal crafting operation will queue the item correctly.
Reason: in TradeSkillMaster\Core\Service\Crafting\Core.lua
this line: local neededQuantity = TSM.Operations.Crafting.GetRestockQuantity(itemString, private.GetTotalQuantity(itemString))
GetTotalQuantity() returns count of an item on all characters, it does not take ignored chars into account, unlike the crafting operation. You need to substract quantity from ignored chars as it's done in Crafting\Queue.lua::RestockItem().1 vote
This patch fixes bugs in cooldown checking for Classic; add cooldown time remaining in crafting window.
You could easily split it and apply the fix without the display of the time if you don't want to deal with localizing time display...46 votes
This is planned for a future version of TSM.
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