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  1. Couple gathering items that come from one source

    For example where 3 pigments come from the one herb and I am gathering for two of the pigments, have the gathering list reduce both pigments by the % of milling the one herb

    3 votes
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    0 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  2. buying all to one price point

    when doing a shopping scan make it possible to buy every thing up to one price point like in the wowui.

    1 vote
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    0 comments  ·  Shopping  ·  Flag idea as inappropriate…  ·  Admin →
  3. Add a setting to closed all bags when closing vendor window

    Add the option to close the open bags when closing the vendors windows (btw - this is the behavior of the game and TSM overwrite this).

    Let have the choice for this behavior with an option in the setting.

    1 vote
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    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  4. allow buying from auction screen

    in the auctioning screen once you have run your posting scan there is the auctioning log and that all auctions tab with the all auction tab showing you what you are trying to post that is already on the AH and their current prices

    it would make life a lot easier if we could buy auctions directly from that page instead of having to note what auctions you want to buy then having to go over to the shopping screen and doing your thing

    i fell it would also be handy to have the % column from all auctions also…

    3 votes
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    0 comments  ·  Auctioning  ·  Flag idea as inappropriate…  ·  Admin →
  5. Please allow using the 'crafting' source for crafting operations and default crafting value

    Since patch v4.9.6: "Added check when changing the craft value method that it doesn’t include “crafting”."
    And patch v4.9.20: "Added validation that the craft value within a Crafting operation does not reference the crafting price source".

    Using 'crafting' in custom sources was very useful for creating and using stats like:
    - raw profit
    - the profit in percents
    - profit per day
    etc.

    Some of these can be seen in the UI, but having them as sources is so useful in making coefficients to determine if I want an item crafted or not.

    For example, I want to craft an…

    3 votes
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    0 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  6. Ledger filtering

    Add the ability to ignore certain items in the ledger to prevent them from contributing to the total gold value of your portfolio. Specifically soulbound items, or items on a guild bank character.

    3 votes
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    0 comments  ·  Accounting  ·  Flag idea as inappropriate…  ·  Admin →
  7. When mailing to an alt on a synced account, please update count in inventory part of tooltip

    I use account sync to keep track of items across my accounts

    I would like when i send items from Account1 to a toon on account2 that the mail count on the recieving toon updates with whatever i send to it from my toon on the other account

    I found this old suggestion where you state it in TSM3 (http://suggestions.tradeskillmaster.com/forums/208541-general/suggestions/10433244-multi-account-syncing-considers-mailing-across-acc) however this function is no longer implemented in TSM4

    3 votes
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    0 comments  ·  Mailing  ·  Flag idea as inappropriate…  ·  Admin →
  8. Item quantity in AH to be used in operations

    Is there is a way to implement item quantity as an tsm source so we can use it in operations. With the revamp of AH an removing the stacks this will be great improvement to the app i think.
    Maby if it is connected or related to certain price range some how.

    1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  9. Enable contacts management in Inventory/Mailing settings

    There is currently no way to add or remove contacts manually in TSM Mail. When playing on 2 different wow accounts its impossible to add your characters from the second account to your contacts.

    There is also the issue of alts that have been deleted or characters that have been name changed still appearing in the contact list and their names being auto-filled.

    6 votes
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    1 comment  ·  Mailing  ·  Flag idea as inappropriate…  ·  Admin →
  10. Quickly select/deselect all groups

    I think selection ... menu, could be made more usable
    in goblin fashion time is money

    left click to select/deselect all
    right click to give menu

    1 vote
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    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  11. Tidy Warehousing

    It would be great if TSM could have the option (in settings) to move things to just to the currently exposed guild bank tab. At present, it doesn't make sense to try to have any sort of organization in the guild bank because TSM just puts the items where ever.

    3 votes
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    0 comments  ·  Warehousing  ·  Flag idea as inappropriate…  ·  Admin →
  12. "Hold in Reserve" Group/Operation

    When I queue up say, 20 of xyz item to craft but don't have all the mats, naturally I need to collect them But, if part of the sum of what I need is in my bags and then gets posted to the AH, naturally I'm at a further loss. And it would be troublesome to have to scan/check my bags each time. More troublesome (what I do now) to put those mats aside in my own bank.

    It would be great to have a group/operation that would hold these mats in reserve, based upon how many of each are…

    3 votes
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    0 comments  ·  Auctioning  ·  Flag idea as inappropriate…  ·  Admin →
  13. Display expansion name in item tooltip

    Make it possible to see which expansion an item was introduced in. This can make it easier to decide which characters to route items to, what to AH, and allow more savvy price forecasts. For instance, if a timewalking event rolls around the prices might fluctuate for that expansion.

    3 votes
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    1 comment  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  14. ROI on Crafted Items

    Can we get an ROI column on the Crafting Pages? While knowing profit is great, there is a major difference in making a 1000g profit on an item that takes 8000g to craft, and a 500g profit on an item that costs 50g to craft.

    While you might make a thousand gold profit on a big item, if you could make 3 items with the same mats that make 500g, you'd net more profit, and that's not reflected at all on the Crafting page.

    If not specifically ROI, perhaps add functionality to have a column that's custom so you could…

    4 votes
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    0 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  15. Resize the Group Window

    Allow for users to resize the Group Window so we can see the whole name of the title(s) of the group(s) we've created.

    You already have what looks to be a handle built into the right of the group window but it doesn't appear to do anything.

    2 votes
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    0 comments  ·  TradeSkillMaster (core)  ·  Flag idea as inappropriate…  ·  Admin →
  16. "export inventory"

    Add an option to export your current inventory to an Excel document via the desktop app. When farming mats to be used for sales or crafting, being able to export the current inventory amounts to determine how much needs to be farmed. This will help easily keep track of how much in currently on hand across characters/guild banks and ensure that valuable game time is not wasted farming too much or too little of a needed material.

    10 votes
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    0 comments  ·  Desktop Application  ·  Flag idea as inappropriate…  ·  Admin →
  17. Shopping Scan

    Issue: DBminbuyout prices quickly become obsolete on high population servers and are inefficient at determining the current "live" prices of the AH. Especially after the release of 8.3, pricing data moves faster than the refresh rate of the TSM Desktop App. DBminbuyout values are only current at the time of the TSM app scan and do not reflect the current value. Incorrect pricing can negatively affect values used in crafting/shopping/auctioning/sniping formulas.

    To summarize, TSM App scan DBminbuyout prices do not accurately represent minimum prices of a "live" AH. TSM users do not have a method to manually update DB pricing…

    12 votes
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  18. 1 vote
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    0 comments  ·  Flag idea as inappropriate…  ·  Admin →
  19. Manage crafting queue from Crafting report

    Current state when you have only single +/- with left/right click is very borderline usable
    What about shift+click on craft popup menu where you can directly type number of item you want to be in queue, be it more or less, just let us write exact number, ie 0 would remove craft from queue

    1 vote
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    0 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
  20. Add the craft name to the gathering section of TSM Task List.

    Problem: It is not always clear which craft is required from the name of the end product. This makes it a little more difficult to craft multiple of an item

    Example: enchanting gathering requires 50 leylight shards

    In the TSM Task List > Gathering > Enchanting Crafts shows a material to craft ("Leylight Shard (50)). Clicking the craft button casts the required spell (Chaos Shatter) to make the mat.(you then see the craft name in the cast bar only when crafting the item)

    searching leylight shard in the craft UI does not show this spell, and i need to manually…

    3 votes
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    0 comments  ·  Crafting  ·  Flag idea as inappropriate…  ·  Admin →
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